Brain Test 4 Drag & Drop

Brain Test 4 Level 424: Judy wants Gymmy to wake up.

Brain Test 4 Level 424

Hard

Screenshots

Brain Test 4 Level 424 screenshot 1Brain Test 4 Level 424 screenshot 2
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Quick Answer

Place the sugar cubes on the plate to attract ants, then drag the plate onto Gymmy to wake him up.

Skills Tested

Spatial ThinkingObservation

Step-by-Step Solution

  1. 1) Pick up the sugar cubes.
  2. 2) Sit them down on the plate.
  3. 3) Let the ants gather onto the plate.
  4. 4) Drag the plate over to Gymmy so he wakes.

Hint

Reveal a hint

Use ants to give Gymmy a wake-up bite.

Why It Works

Sugar acts as bait, drawing ants onto the plate quickly. Moving the loaded plate onto Gymmy lets the ants bother him until he wakes, making the bait-and-switch the simplest route to jolt him out of sleep.

Frequently asked questions

How do I wake up Gymmy in Brain Test 4 Level 424?

Put the sugar cubes on the plate to attract ants, then drag the whole plate onto Gymmy to wake him up.

What is the answer to Brain Test 4 Level 424?

Sugar on the plate draws ants, and carrying that plate to Gymmy lets the ants wake him up.

What is the trick in Brain Test 4 Level 424?

Your alarm clock is ants, so you use sugar to bait them onto the plate and then move them onto Gymmy.

Why do I need the sugar in Brain Test 4 Level 424?

The sugar pulls ants onto the plate, and those ants are what wake Gymmy up when the plate is dragged onto him.

Is there a video walkthrough for Brain Test 4 Level 424?

Yes, the video shows adding sugar to the plate, waiting for ants, and dragging the plate over to wake Gymmy.

How do I avoid getting stuck in Brain Test 4 Level 424?

First bait the plate with sugar so ants come, then move that plate onto Gymmy instead of shaking him directly.