Brain Test 4 Drag & Drop

Brain Test 4 Level 519: Gymmy wants to go home.

Brain Test 4 Level 519

Expert

Screenshots

Brain Test 4 Level 519 screenshot 1Brain Test 4 Level 519 screenshot 2
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Quick Answer

Swipe up on the window to open it, revealing an owl that wakes up the girl. Once she is awake, drag Gymmy to the right so he can leave.

Skills Tested

Spatial ThinkingObservation

Step-by-Step Solution

  1. 1) Swipe up on the window to open it.
  2. 2) An owl appears from the newly opened window.
  3. 3) The owl wakes up the sleeping girl.
  4. 4) Drag Gymmy to the right so he can leave the room.

Hint

Reveal a hint

Open the window to let the owl wake the girl, then send Gymmy right.

Why It Works

The obstacle is a sleeping girl who blocks the exit. Opening the window lets an owl in, and its sound rouses her, clearing the way for Gymmy to escape to the right. This combines opening a hidden path with waking a character to remove a living barrier.

Frequently asked questions

How do I send Gymmy home in Brain Test 4 Level 519?

Open the window so the owl wakes the girl, then drag Gymmy to the right to escape.

What is the answer to Brain Test 4 Level 519?

Slide the window open, let the owl wake the girl, and move Gymmy to the right.

What is the trick in Brain Test 4 Level 519?

The sleeping girl blocks the exit, and the owl that comes in through the window wakes her up.

Why do I need the owl in Brain Test 4 Level 519?

The owl makes enough noise to wake the girl who stands between Gymmy and the exit.

Is there a video walkthrough for Brain Test 4 Level 519?

Yes, the video shows opening the window, waking the girl, and moving Gymmy right.

How do I avoid getting stuck in Brain Test 4 Level 519?

Open the window first to wake the girl, then drag Gymmy to the right only after she is up.